Crush the industry tab8/15/2023 Added "Disable Vsync" option to settings menu.Added Music & SFX volume sliders to settings menu.Added "Reduce Insanity FX" option to settings menu.Added an option to view your schedule anytime (located in the character panel).Fixed several bugs with saving/loading.Save system now checks for file integrity and creates a backup file (as a safeguard against file corruption in the event of an unexpected crash, power outage, etc).A summary of the changes (includes several small updates over the past week): Your resident Code Monkey has been hard at work since the game launched last week. If you haven't already, consider joining the Discord channel to tell us what you'd like to see and stay up to date on what we've got in the works. In the coming weeks, I'll be working on expanding the Corporate Hell difficulty level, adding boss behavior variations, and more. Adjusted Health roll to be more forgiving when ending battles at close to 0 Health.Burn values adjusted for Trial By Fire, Macho Madness, and Midnight Oil.Fart skill now deals Pure Damage, just like real farts.Out of Touch talent adjusted to be less out of touch.Added a "Go Back" button when upgrading or adding skills.Dodge status effect reworked to only trigger after Armor/Block.Added new skills: Code Rot, Crop Dust, Stonewall, Purge, Rest, Snap.Added new talents: Pure Power, Guarded, Beefy, Last Gasp. Snap becomes stronger if your Sanity is low (more of this to come). The new Purge skill provides an alternative to Dispel for countering negative status effects. Additionally, Dodge was reworked to be more strategical and beneficial to the player. Self-Burn skills/talents were toned down slightly. Defensive, Decay, and Pure Damage all received some upgrades. The focus for this update cycle was mostly on filling out underrepresented build paths. We've had an unexpectedly busy month outside of the office, but we've got some new content for you anyway.
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